Sorry for lack of more new posts. I got some contract job to build a database driven website in ASP.NET and I have been busy with that lately.
On a side note, I picked up Reality0x40 again before this. Did implemented some empty memory handlers for now for different interfaces on N64 (audio, RAM, peripheral, serial etc..). Now need to implement each handler and it should then be ready to run some games (although slowly). Next would be the optimizing dynamic recompilers for R4300i and RSP which I dread since I have zero experience with those. But should be fun. On thing that sucks is to code the x86 emitter that can generate almost all the instruction set. Are there any public domain/BSD or similary licensed ones available already? Since that will reduce the amount of time quite a bit for me.
stay safe,
AamirM
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5 comments:
Cool, dude! :)
My advice?
Look at the 64th Note source. It has recompiling R4300i and RSP source. 1964 has a even faster core, but all in C and the code is a eyesore.
Mupen64 though has made some steps recently and its all cross platform.
Thanks for the pointers. I'll check them out.
as there are no current good n64 emulators out there have you considered releasing your emulator source code?
Knowing AamirM, the answer is no.
From my experience, Open Source leaves more problems than it supposedly fixes. For instance, lack of quality.
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